DeNA, a privately owned company headquartered in Japan, was founded in 1999 and employs approximately 1,430 individuals. Functioning primarily in software development, the company operates across a diverse range of entertainment businesses, with a focus on gaming, live streaming, sports, healthcare, and medical domains.

Revenue

Founded

1999

Headcount

1,422

Headquarters

Japan

Primary Segment

Software Development

Ownership

Privately Owned

News Summary:

DeNA's mobile game, Pokemon TCG Pocket, plans to discontinue its Dex Missions and Emblem Tickets, systems tied to card and emblem acquisition, to streamline the mobile card battler. The development team expects to scrap these features before the end of April 2026 and will introduce a new system for players to gather Emblems. Previously, on April 8, AI startup Cognition expanded into Japan by partnering with DeNA, appointing Takumi Masai and securing $400 million to scale its AI coding tool, Devin, globally. This move signals Cognition’s intent to collaborate directly with Japanese enterprises integrating AI into software development. Earlier, on April 4, Pokemon TCG Pocket revealed it would introduce new event types, diverging from its established monthly routine of a new booster pack and a rotation of three event types since its October 2025 launch. This followed DeNA's completion of a ¥10.7 billion share buyback program on April 3, with the company repurchasing 4,133,700 shares, or 3.71% of its stock, between February 26 and March 31, 2026.
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