Hack Club, a privately owned entity headquartered in the US, founded in 2015, employs approximately 180 individuals and specializes in education management. The company functions as a youth-focused platform promoting technology education and community building among teenagers, providing a space for young people to learn coding, collaborate on projects, and connect with like-minded individuals. It operates through open-source initiatives and community-building efforts.

Revenue

Founded

2015

Headcount

268

Headquarters

United States

Primary Segment

Education Management

Ownership

Privately Owned

News Summary:

Hack Club is organizing a teen-only game jam in Hyderabad, India, set to provide high schoolers a low-pressure environment for building games, with organizers requesting GitHub swag for the September 12 event. Previously, on September 5, Hack Club began fiscally sponsoring D2, a project that transitioned to non-profit status after its open-source development was funded by a closed-source IDE and a proprietary layout algorithm, initially operating as an open-core arm of a for-profit company. Earlier, on July 27, Hack Club, a non-profit organization, ran the 48-hour Horizons Crux hackathon in Sydney, bringing together over 30 high school students from across the Asia-Pacific region for a storytelling-themed program, supported by Logitech Australia with demo equipment and technology prizes. This followed the June 13 event where Hack Club hosted an Ask Me Anything (AMA) session with Dean Herbert, the developer of the rhythm game osu!, discussing life, programming, and maintaining a major video game during a Zoom call.
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