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Interceptd
Inactive
https://interceptd.com/
https://www.linkedin.com/company/interceptd/
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Founded
2018
Headcount
9
Headquarters
United States
Primary Segment
-
Ownership
Privately Owned
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Jul
8th
2026
03:44
B2B Tag, New Offerings
How Offerwall Monetization Is Turning Airline Apps Into Everyday Engagement Platforms July 2025 (Updated)
Airline apps have a structural problem that most other consumer apps don’t: they’re built for a use case that happens only a few times a year. A passenger downloads the app to book a flight, checks in 24 hours before departure, glances at their gate number, and then… disappears.
App Samurai
Jun
26th
2026
04:49
Contextual Ads in Mobile User Acquisition June 2025 (Updated)
A contextual ad is chosen by what surrounds it, not by who is looking at it. When an ad slot loads inside a word puzzle app, the system reads signals about that moment: the app’s category, the language of the content, the device, and the country.
App Samurai
Jun
24th
2026
06:10
Capital Investment, B2B Tag
What Gaming VCs Actually Look For: Team, Metrics, and the Power of Resilience June 2025 (Updated)
İsmet Gökşen started his career in mobile adtech before making the move into venture investing. Today, as Managing Partner of Ludus Ventures, one of the most active gaming-focused VCs in the region, he brings a rare combination of operator instinct and investment discipline to every deal.
App Samurai
Jun
16th
2026
01:51
Emerging Tech, B2B Tag
Beyond the App Store: A Marketer’s Guide to Asian Messaging Ecosystems June 2025 (Updated)
In the United States and most of Western Europe, the app store is the first place a user looks for something new. The funnel runs from ad to store listing to install, and UA teams build around that path.
App Samurai
Jun
1st
2026
05:58
B2B Tag
Rewarded Ads in Mobile Games: Strategy, Data, and Best Practices June 2025 (Updated)
Sixty percent of top-grossing mobile games run rewarded ads. Players who engage with them are 4x more likely to make a purchase. Completion rates sit above 90%. So, studios should treat rewarded ads not as a set-it-and-forget-it checkbox rather as a real monetization machine.
App Samurai
May
20th
2026
02:29
B2B Tag
Rewarded Ads in Mobile Games: Strategy, Data, and Best Practices May 2025 (Updated)
Sixty percent of top-grossing mobile games run rewarded ads. Players who engage with them are 4x more likely to make a purchase. Completion rates sit above 90%. So, studios should treat rewarded ads not as a set-it-and-forget-it checkbox rather as a real monetization machine.
App Samurai
Apr
29th
2026
05:56
B2B Tag
Why Offerwalls Belong in Your Mobile Game Monetization Strategy April 2025 (Updated)
If you’re running a free-to-play mobile game, here’s a number worth sitting with: somewhere between 95 and 98 percent of your players will never spend a single dollar in your app. Not because they don’t enjoy the game, many of them are your most loyal daily users, but because they simply aren’t buyers.
App Samurai
Apr
13th
2026
04:57
B2B Tag
Hybrid-Casual Games UA Playbook: How to Acquire and Retain Users April 2025 (Updated)
Hybrid-casual games are titles that blend the frictionless onboarding of hyper-casual with the progression systems, meta-layers, and monetization depth of mid-core. They have quietly become the most strategically interesting genre in UA today. Downloads are competitive with hyper-casual, but LTV curves look closer to casual RPGs.
App Samurai
Apr
8th
2026
03:09
Pixel Flow: An Analysis of Its Rapid Rise April 2025 (Updated)
Pixel Flow launched in August 2025 with no publisher and a team of about ten people. A few months later it was making over half a million dollars a day. Here’s what they got right.
App Samurai
Mar
24th
2026
08:21
Web-to-App Funnels: How D2C Storefronts are Redefining Mobile Game UA March 2025 (Updated)
For a decade, the UA playbook for mobile games has been written within the defined boundaries of Apple’s App Store and the Google Play Store. The formula was clear: spend on ads, drive to the store, and accept a deterministic 30% commission on all subsequent revenue as the inevitable “platform tax.” However, a quiet disruption by industry giants has now reached a tipping point.
App Samurai
Mar
9th
2026
05:17
Emerging Tech
The 60-Second Hook: Inside the Explosive Rise of Short-Form Drama Apps March 2025 (Updated)
You’ve seen them in your feed: those vertical drama clips where the acting is a bit too intense, the plot is wildly dramatic, and the production feels like a high-budget soap opera filmed exclusively for a smartphone.
App Samurai
Mar
9th
2026
04:44
Emerging Tech, B2B Tag
Mobile Gaming in Taiwan: What You Should Know March 2025 (Updated)
Taiwan is a demographic outlier that consistently punches above its weight. Despite its small geographic footprint, it is a global mobile gaming powerhouse, often cited as the 7th largest market in the world by revenue and a critical “test kitchen” for global releases.
App Samurai
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