Parsec, a privately owned US-based company founded in 2016, provides software for remote access to computers. Employing approximately 70 people, the company's primary focus is on facilitating production and post-production workflows. As of 2024, Parsec's annual revenue was less than $10 million. Its stated aim is to enable users to connect to their work, games, and social interactions remotely across various devices.

2024 Revenue

Founded

2016

Headcount

64

Headquarters

US

Primary Segment

Production and post production

Ownership

Privately Owned

News Summary:

Parsec, the developer of the popular free-to-play fighting game Brawlhalla, announced that over 100 million people have played the game since its open beta in 2015 and subsequent launch in 2017. In other news, Parsec released an update that allows users to pass their client microphone through to a host machine with the Virtual USB driver installed. The company emphasized its commitment to providing low latency, flawless controller support, and gorgeous visuals for an immersive gaming experience. Furthermore, Parsec Capital acquired a company and appointed new Chief Financial Officers. Lastly, Lockheed Martin revealed the Parsec project, which aims to enable uninterrupted communication on the Moon.

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Parsec offers products in the media tech industry. Parsec's product portfolio comprises of production and post production.
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Parsec's revenues were less than $10M in 2024. All the revenue comes from production asset management (PAM) and collaboration.
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