DeepMotion, a privately owned US company founded in 2014, develops generative AI tools for creating lifelike digital characters. Employing approximately 20 people, the company's cloud-based services utilize physical simulation and artificial intelligence to enable the training of digital actors capable of performing complex movements such as parkour, dance, and martial arts. These tools are targeted at applications in augmented reality (AR), virtual reality (VR), gaming, film, and robotics. In 2023, the company's revenue was less than $10 million.

Revenue

Founded

2014

Headcount

13

Headquarters

US

Primary Segment

Generative AI

Ownership

Privately Owned

Deployments

1

News Summary:

DeepMotion released SayMotion V2.0 on an unspecified date. On an unspecified date, the company released SayMotion V2.3, integrating Animate 3D with text-to-3D motion capabilities, offering faster generation speeds and new motion categories, alongside SayMotion Web Subscriptions. A subsequent update, SayMotion V2.4, included AI editing tools, Loop Refine and Rerun, for enhanced control over text and video-generated 3D animations. DeepMotion also announced an update allowing seamless integration of animations from Animate 3D and SayMotion into Unreal Engine 5 via automatic retargeting. Finally, at SIGGRAPH 2024, DeepMotion presented a technical paper, "Enhancing Narratives with SayMotion's text-to-3D animation and LLMs," authored by Kevin He, Annette Lapham, and Zenan Li.

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DeepMotion offers products in the enterprise tech industry. DeepMotion's product portfolio comprises of generative AI.
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DeepMotion has customers like Samsung Electronics (Holding).

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