Xsolla is a privately owned company headquartered in the US, founded in 2005, with approximately 660 employees. The company primarily serves the computer games industry, offering solutions that assist video game developers with funding, marketing, launching, and monetizing their games.

Revenue

Founded

2005

Headcount

655

Headquarters

US

Primary Segment

Computer Games

Ownership

Privately Owned

News Summary:

On March 10, 2026, Xsolla, a video game commerce company, released "The Xsolla Report," which provides insights from working with thousands of studios to identify emerging industry opportunities and emphasizes direct-to-consumer (D2C) strategies as essential for ambitious live-service games. The report's release was timed to coincide with activations and collaborations in San Francisco. Earlier the same day, Berkley Egenes, Xsolla's Chief Marketing & Growth Officer, commented on the evolving industry landscape, stating that the company continues to build solutions to shape the future of how games launch, grow, and succeed, noting that success in 2026 involves more than just a game launch. Previously, on March 10, 2026, Xsolla reaffirmed its commitment to supporting women across the global gaming ecosystem for International Women’s Day. The company announced plans to advance female leadership through curated community initiatives, industry events, and thought leadership platforms in key growth markets including Türkiye, Dubai, and Cyprus.
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