Inworld AI, a privately owned US company founded in 2021, develops generative AI character engines. As of 2023, the company employs approximately 80 people and has reported revenues of less than $10 million. Its primary focus is creating AI-driven characters for applications in gaming, entertainment, and interactive experiences.
Inworld AI demonstrated new AI Character Engine tech demos at the Game Developers Conference (GDC) 2024, collaborating with Microsoft, Ubisoft, and NVIDIA. At GDC 2025, Inworld AI had a less prominent presence, with fewer high-profile partnerships. Inworld AI's CEO, Kylan Gibbs, noted in a GamesBeat interview that the current AI ecosystem does not prioritize game developers. Gibbs highlighted that while current AI technologies perform well in controlled demonstrations, they reveal significant limitations when integrated into production-ready games. The company also identified that developers rely on black-box APIs with unpredictable pricing and terms, hindering autonomy and innovation.