Limecraft, a privately owned company headquartered in Belgium, founded in 2010, employs approximately 20 individuals, and reported $2.3M in revenue as of 2025. The company provides a cloud-based video collaboration platform for professional video and film production, offering solutions specifically designed for entertainment, archiving, subtitling, and localisation.

2025 Revenue

Founded

2010

Headcount

20

Headquarters

Belgium

Primary Segment

Production and post production

Ownership

Privately Owned

Deployments

16

News Summary:

On September 11, 2026, Limecraft announced new connected and automated media tools for its AI-powered production platform as part of its 2026.6 release, aligning with IBC 2026 in Amsterdam. The update aims to connect people, content, and existing systems, automate repetitive production tasks, and integrate AI to support editorial work. Previously, on September 9, Limecraft detailed version 2026.6, highlighting extended capabilities for connected media operations and confirming a preview of an AI-assisted approach to story editing at IBC 2026. This followed a September 8 announcement of the 2026.6 release, which also brought more control over notifications, mobile app media uploads, improved support for professional media workflows, and a first glimpse at AI-assisted story editing. Earlier, on August 14, Limecraft unveiled version 2026.5 of its AI-powered platform, representing an investment in integrated workflows for studio entertainment, reality, and factual productions managing large volumes of synchronized material. The 2026.5 update, released in late July, introduced a new multi-cam player, audio fingerprint-based media synchronization, real-time integration of live timecode notes, and mobile push notifications, while also extending Limecraft Cloud Connector with on-demand transcoding and improving live production notes integration.

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Limecraft offers 2 products in the media tech industry. Limecraft's product portfolio comprises of content supply chain and production and post production.
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Limecraft's revenues were less than $10M in 2025. Caretta Research has split Limecraft's revenue into 2 different product categories, the largest of which is production asset management (PAM) and collaboration. For full access to Limecraft's revenue breakdown subscribe to Caretta Portal.
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Limecraft's customers primarily consist of broadcast television and radio companies. Examples of Limecraft's customers include France Televisions, BBC and ITV. Limecraft has commercial and technical partners like Speechmatics, Ooona and Adobe.

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