Ant Media, a privately owned company headquartered in the United States, was founded in 2017 with approximately 50 employees, and reported $4.0M in revenue as of 2025. The company's main product focuses on video processing and playout. Its product, Ant Media Server, functions as a video streaming platform and technology enabler, providing Ultra-Low Latency (WebRTC) and Low Latency (CMAF & HLS) video streaming solutions, which are supported by operational management utilities.

2025 Revenue

Founded

2017

Headcount

44

Headquarters

United States

Primary Segment

Video processing and playout

Ownership

Privately Owned

Deployments

8

News Summary:

Ant Media provided a Flutter video conference app sample project and SDK on October 7, 2026, enabling users to build cross-platform video conferencing applications that run on iOS, Android, web, Windows, macOS, and Linux, allowing participants to join calls from various devices. Previously, on September 24, 2026, the company offered a solution for streaming IP cameras on AWS by converting RTSP feeds to WebRTC, addressing the problem of browser incompatibility and removing the need for NVRs or desktop clients. This followed its September 16, 2026, guidance on scaling IP camera streaming to integrate hundreds or thousands of RTSP cameras into browsers, mobile apps, and control rooms for real-time monitoring across various environments. Earlier in the month, on September 10, 2026, Ant Media, WeTransact, and IDECSI delivered transactable partner offers in the Microsoft Marketplace, featuring Ant Media Server Enterprise — Live Streaming as a self-hosted media server solution on Microsoft Azure designed for flexible, scalable live streaming. Ant Media had launched Ant Media Server 3.1.0 on September 1, 2026, introducing features such as NDI support, SRT, multi-audio language selection, and a new Dashboard UI in beta.

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Ant Media offers products in the media tech industry. Ant Media's product portfolio comprises of video processing and playout.
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Ant Media's revenues were less than $10M in 2025. All the revenue comes from live and realtime encoding.
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Ant Media's customers primarily consist of computer Games and telecoms companies. Examples of Ant Media's customers include Vodafone, Qualcomm and Ubisoft.

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