Electronic Arts, also known as EA, is a Publicly Owned company headquartered in the United States. Founded in 1982 by former Apple employee Trip Hawkins, the company employs approximately 30,130 individuals and reported $7.5B in revenue as of 2026. As a tier 1 media tech buyer, the company specializes in niche sports as its main product, functioning as an American video game company.

2025 Revenue

Founded

1982

Headcount

14,500

Headquarters

United States

Primary Segment

Niche sports

Ownership

Publicly Owned

News Summary:

Reports on September 11, 2026, indicated that Saudi Arabia's Public Investment Fund (PIF) is considering merging Electronic Arts with its Savvy Games Group, aiming for "better coordination between its assets." This follows a consortium led by PIF acquiring EA in a $55 billion leveraged buyout earlier in the year. Previously, on September 10, Electronic Arts admitted to using "AI voice technology" in the upcoming NHL 27, citing its ability to "bring more variety to the game" and enable quicker responses to feedback. This admission followed attention drawn on September 8 after NHL 27 play-by-play voice John Buccigross confirmed that EA utilized artificial intelligence to generate additional commentary in his voice without recording every line, which raised questions regarding the marketing of his involvement.

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Electronic Arts (EA) offers 4 products in the media and telecoms services and sports industries. Electronic Arts (EA)'s product portfolio comprises of consumer gaming and niche sports.
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Electronic Arts (EA)'s revenues were $7.5B in 2026. Caretta Research has split Electronic Arts (EA)'s revenue into 2 different product categories, the largest of which is esports, which represents 66% of Electronic Arts (EA)'s revenue.
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Examples of Electronic Arts (EA)'s suppliers include Grass Valley, Snowflake and Stats Perform.

Example Suppliers

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Electronic Arts (EA) sells broadcasting rights of its 3 esports competitions globally.

Example Sports Rights Customers

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