Electronic Arts, also known as EA, is a Publicly Owned company headquartered in the United States. Founded in 1982 by former Apple employee Trip Hawkins, the company employs approximately 30,130 individuals and reported $7.5B in revenue as of 2026. As a tier 1 media tech buyer, the company specializes in niche sports as its main product, functioning as an American video game company.

2025 Revenue

Founded

1982

Headcount

14,600

Headquarters

United States

Primary Segment

Niche sports

Ownership

Publicly Owned

News Summary:

On September 29, Nintendo partnered with Electronic Arts for a Nintendo Switch 2 bundle featuring *EA Sports FC 27* targeting the Brazilian and Latin American markets. Earlier, on September 25, a "Beta 3" internal build of *Burnout 3: Takedown* for the original Xbox, originating from a 2004 devkit DVD-R, was preserved online and uploaded to the Internet Archive. This followed the September 22 launch of the *Apex Legends VS Street Fighter 6* event, which runs until October 13, 2026, offering players a *Street Fighter 6*-themed Olympus experience with classic characters like Ryu, Chun-Li, Akuma, and Dhalsim. Separately, on September 21, Electronic Arts released a *Madden NFL 27* title update, available since September 16, addressing franchise management, online leagues, presentation, and game stability. Previously, on September 19, the company officially closed its acquisition deal, going private after 36 years as a publicly traded entity. The $55 billion transaction involved Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners.

Similar Companies

Subscribe for full access to Electronic Arts (EA)'s profile
Electronic Arts (EA) offers 4 products in the sports and media and telecoms services industries. Electronic Arts (EA)'s product portfolio comprises of niche sports and consumer gaming.
Subscribe for full access to Electronic Arts (EA)'s products in full detail
Electronic Arts (EA)'s revenues were $7.5B in 2026. Caretta Research has split Electronic Arts (EA)'s revenue into 2 different product categories, the largest of which is esports, which represents 66% of Electronic Arts (EA)'s revenue.
Subscribe for full access to Electronic Arts (EA)'s revenue in full detail
Examples of Electronic Arts (EA)'s suppliers include Snowflake, Grass Valley and Stats Perform.

Example Suppliers

Subscribe for full access to Electronic Arts (EA)'s profile
Electronic Arts (EA) sells broadcasting rights of its 3 esports competitions globally.

Example Sports Rights Customers

Subscribe for full access to Electronic Arts (EA)'s profile