Blizzard Entertainment, a privately held American video game developer and publisher, was founded in 1991 and is headquartered in the United States. With over 5,680 employees, the company is primarily known for its consumer gaming products and has generated over $1 billion in revenue as of 2022. Blizzard Entertainment is a subsidiary of Activision Blizzard and is known for popular franchises such as Warcraft, StarCraft, Diablo, and Overwatch.

2022 Revenue

Founded

1991

Headcount

5,680

Headquarters

US

Primary Segment

Spectator Sports

Ownership

Privately Owned

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Blizzard Entertainment offers 3 products in the sports and media and telecoms services industries. Blizzard Entertainment's product portfolio comprises of niche sports and consumer gaming.
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Blizzard Entertainment's revenues were over $1B in 2022. Caretta Research has split Blizzard Entertainment's revenue into 2 different product categories, the largest of which is video games. For full access to Blizzard Entertainment's revenue breakdown subscribe to Caretta Portal.
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Examples of Blizzard Entertainment's suppliers include Signiant, Dolby Laboratories and Grass Valley.

Example Suppliers

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Blizzard Entertainment sells broadcasting rights of its 2 esports competitions to 3 companies globally, covering 3 countries. Blizzard Entertainment's rights holders include YouTube, AfreecaTV and Twitch.

Example Sports Rights Customers

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