Blizzard Entertainment is a privately owned company, headquartered in the US, with Activision Blizzard as its parent company and a subsidiary, /'aut/ studio. Founded in 1991, with approximately 5,680 employees, the company reported $3.1B in revenue as of 2025. Functioning as a tier 1 media tech buyer, Blizzard Entertainment operates as a developer and publisher of entertainment software, specializing in niche sports.
On April 25, 2026, Blizzard Entertainment indicated that Diablo IV's "Era of Hatred" is concluding, signaling a shift toward structured, resolving narratives in its live-service games, departing from previously "endless" storylines. Previously, on April 24, the company launched "Overwatch x Hatred’s Reckoning," a crossover event for Overwatch that released Diablo-inspired skins ahead of the April 28 release of the Diablo IV "Lord of Hatred" expansion. Earlier the same day, Blizzard issued an apology for World of Warcraft's patch 12.0.5, acknowledging it was "flooded with bugs," including "busted classes" and "raid-scuppering glitches." This followed earlier comments on April 23, where associate game director Zaven Haroutunian detailed the centrality of the new Cube to the "Lord of Hatred" expansion, confirming Blizzard included junk items to help players effectively use it. The company also suggested a broader shift in strategy, declaring the "era of the static expansion" for the action-RPG genre as over.
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Blizzard Entertainment offers 3 products in the sports and media and telecoms services industries. Blizzard Entertainment's product portfolio comprises of niche sports and consumer gaming.
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Blizzard Entertainment's revenues were over $1B in 2025. Caretta Research has split Blizzard Entertainment's revenue into 2 different product categories, the largest of which is video games. For full access to Blizzard Entertainment's revenue breakdown subscribe to Caretta Portal.
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Examples of Blizzard Entertainment's suppliers include Grass Valley, Signiant and Dolby Laboratories.
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Blizzard Entertainment sells broadcasting rights of its 2 esports competitions to 3 companies globally, covering 2 countries. Blizzard Entertainment's rights holders include YouTube.
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